New Super Mario Bros. (Video Game) – TV Tropes

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New Super Mario Bros. is a series of platformers in the Mario franchise. They are 2D platformers in the vein of the classic 8-bit and 16-bit Mario platformers, in which Mario and Luigi go through levels jumping from platform to platform and on top of enemies to defeat them on their way to Save the Princess, but updated with a few elements from the 3D games, primarily the Wall Jump and Ground Pound. The graphical style is also done with polygonal models, putting it line with the 3D games. Each of the games have the same gameplay, mainly changing in terms of the power-ups given in each of the games.

The sub-series itself can be sub-divided into handheld games and console games. The handheld games have more of a single-player focus, with multiplayer either being a side feature or more of an afterthought, and the levels being more compact and the camera focused on one player but fairly static. The console games all have co-op multiplayer, with the default playable characters being Mario, Luigi, a Yellow Toad and a Blue Toad (with U adding the ability to play as Miis, and New Super Luigi U replacing Mario with Nabbit). The levels are more expansive, and the camera zooms in and out freely depending on how far apart the players are or if there are certain sections that require a wider camera. Yoshis are rideable in the console games, though they are only level-specific and unable to follow the playable character after completing a level with them, unlike Super Mario World.

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Games in the series:

Handheld

Console

See also Super Mario Run, which uses the same graphics and mechanics as this series, but with a different control style and exclusivity to mobile devices. The engine and visuals of New Super Mario Bros. U are also present in Super Mario Maker and its sequel as one of the four selectable game styles for level creation.note The other three styles are Super Mario Bros., Super Mario Bros. 3, and Super Mario World, with the sequel adding Super Mario 3D World.

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Series-wide tropes include:

  • The Very Definitely Final Dungeon: In all games, Bowser’s Castle is hidden off the edge of the world map, when you get to it, the map extends to reveal a castle that fills the entire screen. New Super Mario Bros. U changes it up; the final dungeon is Peach’s Castle this time, but you can’t see what it has become until you enter World 8.

    And it’s two stages long

    .

  • Video Game Sliding: New Super Mario Bros. Wii and New Super Mario Bros. U introduce the Penguin Suit, which allows you to slide across ice and water, breaking blocks and defeating enemies along the way.
  • Villain: Exit, Stage Left: In 1, Wii, and 2 after defeating the tower boss, your character does the victory animation… then just stands there watching the boss get up and leap away.
  • Walk on Water: When Mini Mario, and in New Super Mario Bros. U, on the sides of water spouts.