Safari Cat (Rare Custom Cat)
Safari Cat is a Super Rare Cat that can bee unlocked by playing the Rare Cat Capsule. True Form changes it from a defensive unit to a very powerful offensive unit. This cat does not exist in game and is a custom creation. All art and stats were made by me. Please provide feedback.
Cat
Evolves into Explorer Cat at level 10.
Evolves into Bullwhip Cat when obtained by the Safari Awakens! Stages (may be dropped on the first stage but guaranteed on the second stage) and is level 20 or above.
Pros:
Normal & Evolved Form:
- Fast attack rate.
- Decent attack power and high dps.
- Strong against and resistant to Black enemies.
- Good health.
True Form:
- Hypersonic attack speed.
- Damage lowers but overall dps is very high.
- Strong against and massive damage to Black enemies.
- Low chance of missing.
- Pretty good range.
- Gains Survive at 67%.
Cons:
Normal & Evolved Form:
- Somewhat slow movement speed.
- Very short ranged attacks.
- Single-Target.
- Moderate production rate.
True Form:
- More espenvsive.
- Less focus on defense and more so on offense, meaning there are some cases where he is ineffective.
- Survival may in rare cases cause him to clog the cat limit.
Strategy/Use
- Very similar to Mer-Cat in more than one way: this cat is strong against one type although Black instead of Floating, has a chance to survive lethal strikes, and the True Form is heavily useful while the Normal and Evolved forms are rather lackluster. The biggest downside before the True Form is that the range is way too short, most black enemies would overrun him. Then again, his purpose is not to deal damage but rather to be a tanky defensive unit against Black enemies at cheep price.
- Safari’s True Form range increase allows him to much better deal with the more common of black enemies such as Gory Black, Dark Otter, Razorback, Bun Bun Black, and Black Cyclone and increased attack speed allows more hits before said enemies can reach him. Longer ranged enemies can still heavily demolish Bullwhip, but he still may be able to get some hits off on Director Kurosawah or Le’Noir. His movement speed isn’t abismally slow. Even if these enemies defeat him with a single attack, his lethal strike survival could allow him to move up and deal more damage. This tactic does not work well against fast attacking enemies, but those fast attacking Black enemies such as Shadow Boxer K he already does a good job countering. Even at 1hp he still does very good against against those low range enemies.
- It’s entirely likely this unit isn’t close to as powerful as Kasa Jizo, but it does have the benefit of Talents that allow it to target Relic enemies then also Weaken chance and Weaken resistance.
Description
- Note: Kung Fu Cat and forms are used as the images due to the fact none of the actual Safari Cat and form images would work. This includes the Japanese words, I do not feel it necessary to include a description for a language I do not know.
Switch EN/JP
Cat Unit
#
X
Rare Cat
Safari Cat
EN Description
A cat who wanted to see the world. The animals kept biting him so he bites back. Strong against Black enemies.
Explorer Cat
EN Description
Uses binoculars because he was tired of getting bitten by lions. Still bites back. Strong against Black enemies.
Bullwhip Cat
EN Description
Traveled to Indiana and experienced new culture. Stole a golden idol and outran a boulder. Huge area damage against Black and might survive a lethal hit.
Cat Unit
#
X
Rare Cat
{{{Normal Form name (JP)}}}
JP Script
ミドルレンジからの絶対的な破壊力を秘めた
カンフーマスター。しかも範囲攻撃
EN Translation
The absolute destructive power and middle range specialist.
Kung fu master. Moreover area attack
{{{Evolved Form name (JP)}}}
JP Script
酔えば酔うほど強くなることを信じる、
伝説のカンフーマスター。しかも範囲攻撃
EN Translation
Believes that it becomes stronger as it gets drunk.
Kung fu master of a legend. Moreover area attack
{{{Third form name (JP)}}}
JP Script
武と芸の両刀使いになった天才にゃんこ
極度の人見知りのため後ろ向きに歩く方法を取得 伝説となることでリーチを伸ばした(範囲攻撃)
EN Translation
The genius cat which became Takeshi and obtained double-sword fencing skills.
Acquired the way to walk for the rear in extreme shyness. A reach was increased by becoming a legend (area attack).
Cost
(Chapter costs are for Empire of Cats, all other stages in the game use chapter 2 costs)
Base and Evolved forms:
- Chapter 1: $240
- Chapter 2: $360
- Chapter 3: $480
True Form:
- Chapter 1: $350
- Chapter 2: $525
- Chapter 3: $700
Upgrade Cost
Stats
- Note: Health and Attack Power stats are undecided as doing complicated math for those is quite difficult to correctly calculate and balance them. I leave these up for debate.
Safari Cat
Health
Attack Power
Attack Range
Attack Frequency
Movement Speed
Knockback
Attack animation
Recharge Time
X
X
150
1.10s
8
2
0.27s
20.33s-11.53s
Health (Lv.30)
Attack Power (Lv.30)
Attack Type
Special Ability
X
X
Single
Strong against Black (inflicts x1.5 damage; takes only 1/2 damage); Resistant to Black (takes only 1/4 damage)
Explorer Cat
Health (Lv.30)
Attack Power (Lv.30)
Attack Range
Attack Frequency
Movement Speed
Knockback
Attack animation
Recharge Time
X
X
150
1.10s
8
2
0.27s
20.33s-11.53s
Lv.MAX
Attack Type
Special Ability
Lvl. 50+70
Single
Strong against Black (inflicts x1.5 damage; takes only 1/2 damage); Resistant to Black (takes only 1/4 damage)
Bullwhip Cat
Health (Lv.30)
Attack Power (Lv.30)
Attack Range
Attack Frequency
Movement Speed
Knockback
Attack animation
Recharge Time
X
X
255
0.3s
8
2
0.06s
20.33s-11.53s
Lv.MAX
Attack Type
Special Ability
Lvl. 50+70
Area
Strong against Black (inflicts x1.5 damage; takes only 1/2 damage); Massive Damage against Black (inflicts x3 damage); May survive a lethal strike (67%)
- *First stats are 1st form’s initial; other stats include 300% Empire of Cats Treasures; recharge time may vary.
- *Time between attacks is the time from the attack’s execution to the start of the next attack (includes backswing).
- *For units with multi-hit attacks, attack animation is the part of the animation leading up to the first hit.
- *Fruit Treasures not included.
- *See this section to calculate Safari Cat’s stats.
Catfruit Evolution
(wip)
Talents
- Slow: Adds 3% chance to slow for 30f (1 second), increases 3% per level up to 30%. (Total Cost: 165 NP)
- Target Relic: Target abilities affect Relics. (Total Cost: 75 NP)
- Resist Slow: Reduces slow duration by 16%, increases 6% per level up to 70%. (Total Cost: 125 NP)
- Defense Buff: Upgrades health by 2% per level up to 20%. (Total Cost: 125 NP)
- Attack Buff: Upgrades attack power by 2% per level up to 20%. (Total Cost: 125 NP)
Gallery